FPS & Frame-Time Explorer
Turn your measured FPS into frame times and a smoothness reading.
How it’s calculated
Frame time (ms) = 1000 ÷ FPS. Smoothness compares 1% low to average.
Limitations & assumptions
Thresholds are rules of thumb. Measure with a consistent method and the same scene.
FAQ
Why 1% lows?
They show worst-case dips that averages hide.